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Simairport tutorial
Simairport tutorial









simairport tutorial

Avoiding bottlenecks for 10k+ pax will likely require different tactics!

simairport tutorial

Aim for profitability by scaling up, but remember: more passengers, more problems! Getting 2,000 pax out is easy. The starter airport helps get aircraft landing & cash flowing almost immediately. Simple & familiar controls for a smooth takeoff Deeply simulated gameplay where each detail makes an impact - down to the trash cans. On one of my maps, I left it on overnight and woke up to six million dollars.You control everything, from the cruise-altitude decisions to the smallest ground-level details.Ĭhallenge yourself to create an efficient & profitable international hub in Career Mode, or create an artistic masterpiece without credit rating worries in Sandbox Mode.Ĭonstruct your terminal, hire staff, sign airline contracts, tweak the daily flight schedule, configure standby gate availability, plan & design your infrastructure - bag handling systems, roads & taxiways, fuel systems, runways, gates, hangars, service vehicles, and everything in between. This is a great time to leave the game on 10x speed and go get a coffee or make some food. Having bumped up our prices, we should now be well on our way to making $50,000+ per day.

SIMAIRPORT TUTORIAL UPGRADE

We’ll have to upgrade ticketing and security to match, and maybe build a control tower now, as well. With two gates, we can serve twice as many flights. It will impact the airline satisfaction experiment on your own to figure out what works. We can easily start pulling in a lot more money than the default with even the most basic of airport facilities. Let’s bump up the runway prices and double the passenger price. When Pricing is complete, we can open the pricing menu: Start with a PAPI, which is a runway upgrade that is only $7,000. While we’re waiting, let’s take some of our money and make the airport a little more attractive to airlines. Are they making it to the flights on time? Is there a security bottleneck? Let’s just add more security, to be safe. Monitor the planes coming in and out, and observe the flow of passengers. Set her to work researching “Pricing.” We’ll just let the game run on 10x speed. Remember that we researched Finance earlier? Now we’ll hire a CFO and build her an office. We should have a fully functional and profitable airport at this point with about $500,000 left in the bank. Even with the minimum airport, we can land the Boeing 737, which carries 140 passengers. We also make more money when bigger planes with more passengers land. So we want to keep the schedule completely full. Now remember that for every hour a plane doesn’t use our airport we’re losing money.

simairport tutorial

We’re about to schedule some flights, but first let’s add some lights to that runway, so we can schedule night flights. Later, when the airport gets much busier, it will become necessary. Our workers will carry the baggage around without it. We don’t actually need to build any baggage infrastructure just yet. We need to remember to fence off the secure area and hire all the relevant staff. Wherever on the map this part ends up, let’s relocate our Pickup and Dropoff zones near it as well.īut wait! The airport isn’t usable yet. This is a good place to put our ticketing area and baggage claim. Now we’ve run out of room so let’s expand a little further towards the road. In this one, I expanded the seating area a little farther back. Happier passengers will allow us to charge more money to use the airport. These aren’t just cosmetic, they all have a purpose. Notice we can still put in some comforts for passengers. Now we have the gate built, let’s build the terminal backwards from it. To cut costs, we’ll put the gate directly across from the runway. A small one is fine, but you have enough money to succeed starting from medium as well. The first thing we’ll need is a runway, connected by taxiway. I hire anywhere from 4 to 10 depending on how impatient I feel. Now we have a huge plot of land and a clean slate.īefore we do anything, let’s open Research and click up on Finance.

simairport tutorial

We’ll start our game on an extra large map from scratch in career mode. Like Bob Ross, I encourage you to bring your own sense of creativity and do your own thing in your own airport, and any mistakes we make will be happy little accidents. This is intended to be a general guide and not a specific set of steps you must follow.











Simairport tutorial